Victory

How a game is won depends on its game mode. Once a game is won, everyone is told and everyone can keep playing.

PvP

The Victory game setting, picked when the game is created, decides:

  • Kill all the beavers. You’re out when none of your districts has a beaver left, adult or child.
  • Destroy the District Centers (the default). You’re out when you have no District Center left, built or under construction.
  • Build the wonder first. The first player to launch their faction’s wonder wins, with every ally still in the game.

In the first two, the game is won once everyone left is allied with everyone else left, and at least one rival is out: the last player standing, or the last alliance standing, wins together. Allying alone doesn’t end a game nobody has lost yet. A player who’s out stays out.

Only players who have owned a district count, and it takes at least two of them.

PvE

Clear every bandit camp on the map (every bandit in it dead) and every player wins together.

Co-op

There’s no victory: it’s a game to build together.


Timber Empires is a mod for Timberborn and isn't affiliated with Mechanistry.